
One story. One visual world.
Studio does more than generate pictures. It turns the source material into characters, places and scenes first—then uses those references to build a coherent visual story.


Read the story.
The cast is read out of your own prose and checked against it — a name your text never uses is dropped rather than drawn. Character references are then established before anything is rendered, so identity is deliberate instead of rediscovered panel by panel.

Remember the places.
Locations become reusable visual references. When the story returns to the same room, it should still feel like the same room.
Turn the plan into pages.
Scenes become panels, panels become pages, and each result stays connected to the characters, locations and decisions that produced it. Panels are drawn a few at a time, and a frame that comes out wrong is fixed by writing what is wrong with it rather than rolling again.






